Under ReviewThe 2023-2024 requirements are not yet finalized and are subject to change so long as this notice is in place. While the information presented is generally reliable, you should confirm the information later this summer when requirements are finalized.
Course descriptions, prerequisites and more...
184 courses found. Showing results 1–10.
- SOAD-A 100 Pathways: Introduction to Art, Design and Merchandising (3 cr.) Explores the fields of art, design, and merchandising within the contemporary landscape of creating and making. Identifies where these disciplines have mutually reinforcing values and opportunities for interdisciplinary study. Provides a common experience for art, design and merchandising students.
- SOAD-A 101 Creative Core: Color (3 cr.) Explores color's fundamental principles and formal elements; its contextual meanings and sociological connotations; and its significance within the fields of art, design and merchandising. Cultivates visual sensitivity, develops aesthetic knowledge and the production of creative work through studio practices. Credit given for only one of SOAD-A 101 or FINA-F 102.
- SOAD-A 102 Creative Core: Drawing (3 cr.) Development of visual awareness and coordination of perceptual and manual skills; seeing, representing, and inventing on an experimental, exploratory level in two dimensions. Includes placement, scale, volume, light, formal articulation, and investigation of graphic tools and media. Credit given for only one of FINA-F 100 or SOAD-A 102.
- SOAD-A 103 Creative Core: 3D Design (3 cr.) Volume, space, material, and physical force studies provide the basis for exploration of three-dimensional form; includes carving, construction, modeling, and casting using wood, plaster, Styrofoam, clay, etc. Credit given for only one of FINA-F 101 or SOAD-A 103.
- SOAD-A 104 Creative Core: Design Thinking (3 cr.) Explores Design Thinking as an alternative approach to traditional problem-solving. Focuses on user-centric and prototype-driven design, starting without any pre-conceived problems or solutions about the user(s) or context, freeing the mind to discover alternate paths to reach a goal. Students take part in the iterative design thinking process, as prototypes are designed and tested, and often redesigned.
- SOAD-A 201 Forum of Exchange I (1 cr.) Interdisciplinary experiences serve as the foundation for discussion and written/verbal responses. Students select from a range of activities including lectures, cross-critiques, site visits, interviews, class visits, museum exhibitions, and performances to observe, question and compare art, design and merchandising disciplines. May be repeated for a maximum of 4 credit hours. S/F grading.
- SOAD-A 211 Cross-Disciplinary Workshops in Art, Design, and Merchandising (3 cr.) A variable topic studio course that focuses on skill development and technical manipulation of materials within the specific traditions of a particular discipline. Emphasizes fundamental principles of art and design within a discipline. Designed around a variable topic such as image, time, narrative, space, materials, and markets. May be repeated with a different topic for a maximum total of 12 credit hours in SOAD-A 111 and SOAD-A 211.
- SOAD-A 400 Studio Art BA Capstone (1–3 cr.) P: Studio Art BA major; and senior standing or consent of instructor. Provides an opportunity to create culminating studio projects and portfolios of the multidisciplinary work created throughout the program. Projects, research, and discussions explore various themes, topics and current events impacting art and design. May be repeated for credit up to 2 times for a maximum of 3 credit hours.
- SOAD-A 401 Forum of Exchange II (1 cr.) Interdisciplinary experiences in art, design and merchandising serve as the foundation for discussion and written/verbal responses. Students select from a range of activities including lectures, cross-critiques, site visits, interviews, class visits and selected exhibitions. May be repeated for a maximum of 4 credit hours. S/F grading.
- SOAD-C 181 Design: Creative Revolution (3 cr.) Introduction to comprehensive design: design formed by the cross pollination between artistic and design processes. Introduces examples of comprehensive design as they form within the entity of the city and as they take form within objects of design (e.g. clothing, furniture, architecture, automobiles). Also introduces students to methods and approaches in 2D and 3D design execution. Credit given for only one of AMID-C 181 or SOAD-C 181.