The Media School
Concentration in Media Technologies and Culture (Bachelor of Arts in Media)
Students on Summer 2018, Fall 2018, or Spring 2019 requirements MDAC06
Students in the Media Technologies and Culture concentration will learn how to investigate the dynamics (power, politics, identities, etc.) of different forms of media technologies; inquire into how particular technologies might have operated in distinct historical situations; and address the development and implementation of media technologies in diverse cultural contexts. The concentration provides a range of critical-cultural research tools (including but not limited to media theory, philosophy, history, and ethnography) that equip students to understand, critique, and intervene in the technologically-mediated productions, politics, debates, and power relations that construct our everyday public and popular lives. Technologies in this area are inclusive of a wide range of social, technological, digital, material, visual, auditory, and screen media cultures.
Requirements
The major requires at least 36 credit hours (12 in the Media Core, 15 in the Concentration, and 9 in the Specialization), including the requirements listed below.
- Media School Core. Each of the following:
- Introduction to Media. One (1) course:
- MSCH-C 101 Media
- Managing Media. One (1) course:
- MSCH-C 207 Introduction to Media Industry and Management
- MSCH-C 209 Introduction to Advertising and Integrated Marketing Communication
- Thinking Media. One (1) course:
- MSCH-C 210 Introduction to Games
- MSCH-C 211 Screening Gender and Sexuality
- MSCH-C 212 Screening Race and Ethnicity
- MSCH-C 213 Introduction to Media Psychology
- MSCH-C 214 Race, Prejudice, and the Media
- MSCH-C 215 History of Videogames
- MSCH-C 216 Social Scientific Perspectives of Gender and Media
- MSCH-C 217 Image Cultures
- MSCH-C 218 Sports, Media and Society
- MSCH-C 219 Media in the Global Context
- Making Media. One (1) course:
- MSCH-C 220 Game Technology
- MSCH-C 221 Writing for Electronic Media
- MSCH-C 223 Introduction to Filmmaking
- MSCH-C 225
- MSCH-C 226
- MSCH-C 227 Introduction to Sports Media
- MSCH-C 228 Multi-Camera TV Studio Production I
- Introduction to Media. One (1) course:
- Concentration.
- Required Courses. Five (5) courses:
- MSCH-A 315 Advertising and Consumer Culture
- MSCH-D 301 Media Technologies and Culture II
- MSCH-D 302 Games, Culture, and Society
- MSCH-D 331 Social Media Cultures
- MSCH-D 332 Media Technology and Difference
- MSCH-D 337 Digital Media
- MSCH-D 413 Global Screen Cultures
- MSCH-G 320 Game Art and Sound
- MSCH-H 300 Honors Media Law in the Digital Age
- MSCH-H 310 Honors Media Topics (approved topics only; see academic advisor)
- MSCH-H 410 Honors Media as Social Institutions
- MSCH-J 300 Communications Law
- MSCH-M 310 Disruptors: Internet Industries
- MSCH-M 322 Internet Ecosystems
- MSCH-T 311 History of Electronic Media
- MSCH-V 334 Current Topics in Media (approved topics only; see academic advisor)
- MSCH-X 360 The Media School in Los Angeles
- MSCH-X 373 Media Internship in Los Angeles
- MSCH-X 478 Field Experience in Media (approved topics only; see academic advisor)
- Additional Requirements.
- At least nine (9) credit hours in the concentration must be at the 300–499 level.
- Except for the GPA requirement, a grade of C- or higher is required for a course to count toward a requirement in the concentration.
- A GPA of at least 2.000 for all courses taken in the concentration—including those where a grade lower than C- is earned—is required.
- Required Courses. Five (5) courses:
- Specialization.
- One (1) Media Specialization (see list below)
- Major GPA, Hours, and Minimum Grade Requirements.
- At least 18 credit hours in the major must be completed in courses taken through the Indiana University Bloomington campus or an IU-administered or IU co-sponsored Overseas Study program.
- At least 18 credit hours in the major must be completed at the 300–499 level.
- Except for the GPA requirement, a grade of C- or higher is required for a course to count toward a requirement in the major.
- A GPA of at least 2.000 for all courses taken in the major—including those where a grade lower than C- is earned—is required.
- Exceptions to major requirements may be made with the approval of the department's Director of Undergraduate Studies, subject to final approval by the College of Arts and Sciences.
The Bachelor of Arts degree requires at least 120 credit hours, to include the following:
- College of Arts and Sciences Credit Hours. At least 100 credit hours must come from College of Arts and Sciences disciplines.
- Upper Division Courses. At least 42 credit hours (of the 120) must be at the 300–499 level.
- College Residency. Following completion of the 60th credit hour toward degree, at least 36 credit hours of College of Arts and Sciences coursework must be completed through the Indiana University Bloomington campus or an IU-administered or IU co-sponsored Overseas Study program.
- College GPA. A cumulative grade point average (GPA) of at least 2.000 is required for all courses taken at Indiana University.
- CASE Requirements. The following College of Arts and Sciences Education (CASE) requirements must be completed:
- CASE Foundations
- CASE Breadth of Inquiry
- CASE Culture Studies
- CASE Critical Approaches: 1 course
- CASE Foreign Language: Proficiency in a single foreign language through the second semester of the second year of college-level coursework
- CASE Intensive Writing: 1 course
- CASE Public Oral Communication: 1 course
- Major. Completion of the major as outlined in the Major Requirements section above.
Most students must also successfully complete the Indiana University Bloomington General Education program.
Students will be able to:
- Become familiar with a wide range of social, technological, digital, material, visual, auditory, and screen media cultures;
- Acquire critical and analytical tools necessary to investigate the dynamics (power, politics, identities, etc.) in the spectrum of media technologies;
- Develop historical perspectives about the particular impacts and operations of specific technologies in distinct periods;
- Recognize the diverse cultural contexts in which media technologies develop and operate;
- Practice a range of critical-cultural research tools (including but not limited to media theory, philosophy, history, and ethnography) that equip students to understand, critique, and intervene in the technologically mediated productions, politics, debates, and power relations that construct our everyday, public, and popular lives.
Specializations
- Specialization in Advertising Creative
- Specialization in Advertising Management
- Specialization in Art, Aesthetics and Experimental Media
- Specialization in Audio Journalism
- Specialization in Black Cinema Studies: Aesthetics, History, and Image
- Specialization in Broadcast Journalism
- Specialization in Creative Industry Management
- Specialization in Digital Journalism
- Specialization in Documentary
- Specialization in Editing and Post Production
- Specialization in Game Art
- Specialization in Game Audio
- Specialization in Game Production
- Specialization in Global Media
- Specialization in Graphic Communication
- Specialization in Health Communication
- Specialization in International Cinema
- Specialization in Media & Creative Advertising Strategies
- Specialization in Media and Cultural Studies
- Specialization in Media and Diversity
- Specialization in Media History New and Old
- Specialization in Media Law and Ethics
- Specialization in Media Persuasion and Behavior
- Specialization in Media Psychology
- Specialization in Media Research
- Specialization in Multi-Camera Video Production
- Specialization in Narrative Filmmaking
- Specialization in New Media Marketing
- Specialization in News Writing
- Specialization in Photojournalism
- Specialization in Politics and Media
- Specialization in PR and Strategic Communication
- Specialization in Screenwriting
- Specialization in Sex, Gender and Media
- Specialization in Sports Journalism
- Specialization in Video Journalism
- Specialization in Web